What is “Gaiapunk”?

February 25, 2025

During the long pandemic, I heard horror stories from nurses in the Covid-19 wards, which sounded like Hollywood dystopias. To avoid depression and cynicism, I began writing ecotopian novels combining my love of urban/environmental planning, fiction, and technology. My sixteen “Virtually San Francisco” and “SF Japantown Tales” novels were written as urban fairytales inspired by people I met co-launching my tech startups in virtual/augmented (VR/AR) reality, AI, blockchain, cryptocurrencies, and other exponential technologies. See my Publications: https://dreamscapeglobal.com/publications/

My latest novel, “Bio Fashionistas,” about regenerative fashion to create new green jobs in SF. https://www.amazon.com/Bio-Fashionistas-Revitalizing-Francisco-Regenerative/dp/B0FB3G5X2L

For years, I felt lost in the literary woods, feeling split between Silicon Valley technologies and San Francisco’s Beat poets and novelists, Cyberpunk science fiction, Asian American literature, Hollywood dystopias, and Solarpunk ecotopian visions. Recently, I realized that I’m a hybrid writer forging a new literary genre — Gaiapunk — which is like Solarpunk, but much more practical, entrepreneurial, and hands-on like me. It reflects my deep concerns about climate change and the future of our planet as an urban/environmental planner. SolarPunk focuses on bioregional environmental issues; Gaiapunk expands its focus to broader, long-term GLOBAL environmental and climate changes. My novels aim to capture the anxieties, hopes, and dreams of people whom I meet and the infinite possibilities for designing more beautiful ecotopias.

My first ten “Virtually San Francisco” novels explore how SF Mayor Tiffany-Wong Gonzalez, a Mission gamer, former Navy fighter pilot, and Stanford computer science grad, promotes exponential technologies to train K-12 students for emerging careers in affordable housing, climate action, fashion, medicine, music, entertainment, history, urban cultural revitalization, and space travel. She is my idea of the perfect mayor for SF, which is a tech capital seeking new green jobs and industries to escape our long “Doom Loop.” She appears in all of my novels, including my six “SF Japantown Tales,” which focus on urban cultural revitalization, as the City is promoting today.

What is “Gaiapunk”? What are its main literary characteristics?

  • Like Solarpunk, Gaia Punk imagines ecotopias where people create beautiful cities and lives. Ernest Callenbach’s “Ecotopia” (1975) and “Ecotopia Emerging” (1981), written after Earth Day 1970 during the rise of the environmental movement, described the succession of ecotopian cities in Northern California from the United States. The term Solarpunk boomed after 1990 when Audio Renaissance released a partial dramatization of Ecotopia on audiocassettes, which was a sharp contrast from Hollywood dystopias like “Blade Runner” (1982).
  • Like Cyberpunk, Gaia Punk imagines how technologies can be used for good or evil and how they affect how people interact. William Gibson’s “Neuromancer” (1984) envisioned a near-future dystopia and Neal Stephenson’s “Snow Crash” (1992) described a global economic collapse, creating the genre during the PC boom, nuclear arms race, post-Cold War recession, and Internet boom.

What are the major differences between Solarpunk and Gaiapunk?

  • Fans: Solarpunk has been led by white writers and fans; Gaiapunk includes non-whites.
  • Regions: Solarpunk reflects the Global North; Gaiapunk adds the Global South.
  • Themes: Solarpunk focuses on ecotopias; Gaiapunk imagines Gaiapolises (see my “Gaiapolis Strategy” on homepage).
  • Technologies: Solarpunk features Web 2.0 social media; Gaiapunk adds AI, VR/AR, cryptos, blockchain, quantum, and other new exponential technologies.
  • Focus: Solarpunk is artist-centric and passive viewing; Gaiapunk is global, audience-centric, immersive, interactive, proactive, participatory, and inclusive.
  • Mindset: Solarpunk reflects past futurism; Gaiapunk is emergent, spontaneous, and VUCA (Volatility, Uncertainty, Chaos, and Ambiguity), emphasizing sentience, global awareness and consciousness, authenticity, community, sharing, and caring.
  • Equity: Solarpunk is tech-centric elitism; Gaiapunk emphasizes people over profits, human rights to food, housing, education, healthcare and freedom for all (Bernie’s strategy)
  • Action: Solarpunk focuses on ideas; Gaiapunk emphasizes action, metric, and results — WALK, not just TALK. Gaiapunk is like urban planning where we build real cities, turning dystopias into ecotopias and gaiapolises.

As an urban/environmental planner, I write Gaiapunk novels to show how regenerative cities can realistically be built to reduce climate change. My literary model is Dante’s “Divine Comedy,” where Virgil guides Dante from a hellish “Inferno” through the harsh political and climate disasters of “Purgatory” to a utopian “Paradiso.” In many ways, I’ve learned that urban/environmental planning and climate action are like that long, grueling hero’s journey facing enormous opposition and pitfalls.

In 2022, to test my planning ideas, I wrote “Gaiapolis Strategy,” a non-fiction planning book, followed by my “Gaiapolis” novel as tools to explore the harsh climate and political realities of building happy, healthy, safe, and prosperous Gaiapolis cities, towns, and bioregions. But remote work emptied San Francisco and other cities, which are now struggling to reimagine and revive their “ghost city” downtowns. I started with local, went to global climate, and now back to local urban revitalization since Covid-19.

Since 2022, I’ve written six “SF Japantown Tales” novels (see my Publications) to explore down-to-earth, practical ways to revitalize Japantown culturally with local artists, which the City is promoting along with six other cultural districts. To dispel gloom and doom thinking, I decided on family comedy novels inspired by the “Full House” TV series and Junichiro Tanizaki’s “The Makioka Sisters” since my family runs a kimono shop, Nichi Bei Bussan, in San Jose Japantown, which my grandfather opened in 1902 near the SF Chinatown gate before the 1906 earthquake destroyed downtown (see our History at NBstore.com). Needless to say, I worry about pandemics, market crashes, and disasters in my novels since they frequently happen, often worse than my novels, such as the 2022 East Bay wildfires that turned skies in the Bay Area bright orange like my earlier “Divinely San Francisco” novel. But as a planner, I am hopeful since we can rebuild and beautify our cities and communities if we collaborate and share.

Today, we all live in a modern version of Dante’s hell, purgatory, and heaven so our literature should reflect it, but with optimism and action, not just cynicism and despair. I invite you to check out my novels, write reviews on Amazon, and let me know what you think and future novels you would like to read! Let’s reimagine and rebuild our cities together!

Sheridan Tatsuno, sheridan@dreamscapeglobal.com

VR Storytelling for Designing the Future

by Sheridan Tatsuno, Co-Founder, OneReality.com, San Francisco

My third VR novel, “Soulfully San Francisco“, is hot off the press at Amazon!  What’s the new twist?  A veteran creates the Virtual Fillmore jazz scene, his “Wakanda for real,” which totally surprises everyone, including the mayor who sponsors it. https://www.amazon.com/dp/1794314873/ref=cm_sw_r_tw_dp_U_x_yQnuCbDYFJJH4

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For years, I’ve been frustrated trying to explain how virtual reality (VR), augmented reality (AR) and mixed reality (MR) will reinvent our lives, just as the Internet did.  When combined with fiction, they are powerful new storytelling platforms to enable you to imagine alternative futures or metaverses.  Unlike 2D storytelling in films and TV, where images are separate from the viewer, XR is more like theater; it’s immersive, interactive and data-rich.  Viewers become active, lean-in participants who can create, navigate and analyze images and data in totally new ways.  For example, a historical drama on TV immerses you in the story, but XR enables you to walk around in the scene, chat and interact with avatars (real or artificial people), and pull up data analyses like “Minority Report”.

As a co-founder of One Reality, a VR startup in Sweden and San Francisco, we’re building VR models of futuristic smart sustainable cities and human cells (www.onereality.com).  Most people are familiar with fantasy VR games and movies, mostly dystopias like “Ready Player One,” but cannot imagine virtual utopias like the ones we’re building in the Nordics.

I’ve observed that with new technologies, most people lack imagination.  In 1993-1994, I worked at Stanford’s EE Department when the commercial Internet took off.  Colleagues could not imagine how the Internet would be used by businesses and consumers, even for something as simple as an online shopping cart (i.e. Amazon).  The same is true with VR today, so I’m writing this VR novel series to imagine and describe possible uses of VR now since fiction writing, especially science fiction, is the best way to imagine possible futures.  That’s why sci-fi is so popular among Silicon Valley engineers and strategists.  We plan, think and live in possible futures.

My first novel, “Virtually San Francisco,” is a comedy about the mayor challenging international VR developers to reinvent the City.  The developers create predictable, mundane ideas until a homeless guy walks in and challenges them to build a homeless shelter.  Of course, our intrepid developers add their two-bits worth — fruit juice bars, recycled fashion shop, solar panels and holistic sweat lodge — and end up creating a gold-plated homeless shelter.  Check out my novel: https://www.amazon.com/dp/1545488908/ref=cm_sw_r_tw_dp_U_x_evk1Bb2RCF77P

In my second novel, “Uniquely San Francisco,” the mayor hosts another hackathon to finance the homeless shelter.  The developers build a virtual shopping mall, with Cal and Stanford using Chinese New Year’s parade as the venue to recreate a virtual Tang Dynasty with palaces, warriors, princesses and dragons. All goes well until hackers strike. https://www.amazon.com/dp/1725048744/ref=cm_sw_r_tw_dp_U_x_2yk1Bb4XR880C

In “Soulfully San Francisco,” the mayor wants a struggling, but VR developer to build his Virtual Fillmore to showcase the 1940s and 1950s jazz scene in the City’s Fillmore District — the “Harlem of the West.”  All goes well until reality strikes;  hackers and investors swamp our poor founder.

Ironically, after writing the novels, I’ve met VR developers like the characters in my novel — such as a Swedish dog therapist and virtual musicians — so reality is often more surprising than fiction.   I hope you enjoy the novels.  Post reviews on your blogs and social media pages!

My Linkedin articles:

VR Storytelling: The New Globe Theater of Exponential Technologies https://www.linkedin.com/pulse/vr-storytelling-new-globe-theater-exponential-sheridan-tatsuno/

Gamifying VR for Science and the Arts (STEAM) https://www.linkedin.com/pulse/gamifying-vr-science-arts-steam-sheridan-tatsuno/

VR for Resilience Planning and Disaster Recovery https://www.linkedin.com/pulse/vr-resilience-planning-disaster-recovery-sheridan-tatsuno/

VR for Forest Fire Management & Recovery https://www.linkedin.com/pulse/vr-forest-fire-management-recovery-sheridan-tatsuno/

San Francisco, January 29, 2019